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Mages are the magical masters of the Blue Land, able to harness the elements to attack foes with powerful offensive magic or heal and buff allies with the most sought after support skills available.
  — Old Luna Description 

They feel and control the flow of mana. When their abilities meet mana, the darkness becomes light, and the light becomes darkness. No others can be better ally than them.
  — Human Mage Description 

They feel and share themselves with mana in the center of it's flow. Even a tiny wave of mana glowing from their fingertips can heal others or destory enemies without leaving a trace behind.
  — Elf Mage Description 
Mage

An Elf Mage

Mages specialize in using magic to slay monsters and support allies. Mages have a naturally low HP pool and weak armor, and use staves for their magic-boosting ability. At level 20, Mages can choose to become an offense-based Wizard, or take a supportive role as a Cleric

Overview[]

Mages are the most powerful damage dealers or great buffers and healers. Later on, they can choose between Wind, Lightning, Ice, Fire or Holy spells for attacks, depending on class changes. Some classes also get Poison spells which deal high damage over time like bleeding for Rogue. They can also get a variety of buffs and strong heal spells if they choose so.

Next Job (Tier 2)[]

At level 20, Mages can choose to become an offense-based Wizard, or take a supportive role as a Cleric

Equipment[]

Weapons[]

Mages typically use a staff or a wand. Staves are Two-Handed weapons and give more power and damage than Wands. Wands have less power than Staves but they are One-Handed which means the player can wield a shield while using a wand.

Armor[]

Robes are the main armor for a Mage. It mostly provides Intellect and Wisdom which is ideal a Mage.

Skills[]

Active Skill list[]

Skill[]

Max Lv Req. Equipment Attack Type (Range) Casting Time
Wind strike Wind Strike 5 --- Single Target (17m) 1.8s
Condensed energy of wind pushes the target by about 2m and inflicts X damage.
Fire Ball Fireball 5 --- Single Target (17m) 1.8s
Throws a fireball at the target and inflicts X damage. (It's not in the game description but this skill has a chance to apply Burn debuff).
Ice Arrow Ice Arrow 5 --- Single Target (17m) 1.8s
Shoots an ice arrow at the target to inflict X damage and slow Movement Speed by 40% for 8.0s by 60% chance.
Heal Heal 5 --- Single Target 0.6s
There is no in-game description available for this skill. It Heals the target. The healing amount based on the skill level and the caster's Int and Wis.
Bless Heart Bless Heart 1 --- Party Buff 2.0s
Increases HP Recovery rate of self and party members by 36.0 for 30m.
Berceuse Berceuse 5 --- Single Target ???
There is no in-game description available for this skill. It puts the target on Sleep.
Risk free Risk Free 15 --- Self Instant
Teleports 15m forward.
Reinforce wisdom Reinforce Wisdom 2 --- Party Buff ???
Increases party memeber's Wisdom by X for 30m.
Mage's blessing Mage's Blessing 2 --- Self Instant
There is no in-game description available for this skill. It seems it increases Wisdom.

Passive Skill list[]

Skill Max Lv
Enhance MP Enhanced MP 1

There is no in-game description available for this skill. It seems it increases MP Recovery Rate.

Intelligent position Intelligent Position 15

Trains the basics of attack spells. Increases Magic Damage by X.

Wise position Wise position 15

Increases Recovery through meditation. Increases HP Recovery rate by X and MP Recovery rate by X.

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